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<div class="moz-cite-prefix">Dear Andrew,<br>
<br>
</div>
<blockquote
cite="mid:28078EC3FBF1B940A3EF3D0D19BE351D48F6AFC8@EX-0-MB1.lancs.local"
type="cite">
<p class="MsoNormal"><span
style="font-size:10.0pt;font-family:"Verdana","sans-serif";color:#1F497D">If
you want someone to flame on Manatee and SketchEngine, it
won’t be me or Stefan, I’m afraid. The SketchEngine people do
an excellent job. It’s not exactly the job we want to do,
which is why CWB is progressing in accordance with somewhat
different design priorities, but relative to their specific
goals their work is top-of-the-field.
<o:p></o:p></span><span
style="font-size:10.0pt;font-family:"Verdana","sans-serif";color:#1F497D"><o:p> </o:p></span>
</p>
<p class="MsoNormal"><span
style="font-size:10.0pt;font-family:"Verdana","sans-serif";color:#1F497D">WRT
the 2 billion word limit – yes, this is a known issue which is
the result of CWB’s historic prioritisation of backward
compatibility with design decisions made in 1992. The Ziggurat
project is designed to fix this by making a clean break for
v4. You can read about it on the website.</span></p>
</blockquote>
<br>
I do not think it was you Bohdan wanted to "flame" :-)<br>
<br>
Nevertheless, it might be quite interesting to hear your opinion
about the main differences between CWB and NoSketch Engine (the
Sketch Engine, being a commercial system, is a different cup of
coffee), either from the "design priorities" perspective, of just as
a "user feel" difference of both systems. (I do not expect you not
to by familiar with the functionalities of the NoSketch Engine ;-)<br>
<br>
Best regards,<br>
<br>
Vlado B, 9:45 <br>
<pre class="moz-signature" cols="72">--
Vladimír Benko
Comenius University in Bratislava
UNESCO Chair in Plurilingual
and Intercultural Communication
Šafárikovo námestie 6, SK-81499 Bratislava</pre>
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